Plans:

anti-everything th8 nemess base

  • Clan War
  • 3.6
  • 47,161
  • 9
  • 27 months ago

anti-everything th8 nemess base

by mynamewasstolen
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Yeah, this base is awesome. Tell others about it

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  • Base Type:

    Clan War
  • Rating:

    3.6
  • Views:

    47,161
  • Comments:

    9
  • Created:

    27 months ago
anti-everything th8 nemess base
by mynamewasstolen
    Posted 21 months ago

    alextitan

    lvl 1: Loincloth
    8
    23/12/15

    this plain is easy for GoWiPe...it's 3 stars really easy

    Posted 22 months ago

    Mcfly©

    lvl 1: Loincloth
    3
    06/11/15

    Gave this base a shot and got annihilated by all hogs. Definitely not anti everything. 

    Posted 25 months ago

    Mr.Nut

    lvl 1: Loincloth
    5
    02/09/15

    This base is anti nothing it should be called Welcome All Who Wants 3 Stars! I just got back to back three star'd in consecutive wars first was gowipe they walked right thru it and 10 mins ago I got it with wiz n hogs all TH 8. So if u like to get 3 star'd in ur wars this base is right up ur alley. 

    Posted 25 months ago

    original se7en

    lvl 1: Loincloth
    6
    here
    30/08/15

    All of your towers are on one side of the base so if you attack from the other side like adam said you have a better chance.

    I did switch the th with the clan castle so the attacker has to get in a wall before the cc troops are dispatched.

    Posted 25 months ago

    original se7en

    lvl 1: Loincloth
    6
    here
    30/08/15

    First war attack I got 3 stared with a gowipe from a th9.

    On a side note I do have 84 lvl 7 walls but those were used for the outermost boxes and did not affect the attack since 2 lvl 5 wallbreakers are all that is needed to destroy lvl 6-8 walls.

    Posted 25 months ago

    Peso,⭐

    lvl 1: Loincloth
    1
    19/08/15

    This is an awesome base @ th8 I have been dominating attackers with this base in clan wars!!!!

     

    Posted 25 months ago

    sir camilo

    lvl 1: Loincloth
    2
    10/08/15

    i will test it and tell you how was it

    Posted 26 months ago

    Adam948

    lvl 2: Hog "Rider"
    85
    here
    29/07/15

    okay i'm gonna be totally honest here. a SHJT LOAD of people say anti this anti that and sometimes they say anti everything, and so does this one. BUT this is truly anti everything. I have two accounts. one in th9, one in th7. And im a decently leveled town hall nine so i know a lot about the game. I'm also through with my th8 days so i know what its like.

     

    I wish i found this while i was th8. Now th8, keep it real, there's three effective war raids. GoWiPe, Mass Dragons, and Hogs. When I was th8, i had an anti dragon base that i made from scratch and an anti hog/anti gowipe base. I'd switch which base i was using depending on the enemy clan's strong troops. 

     

    This base would solve my problems and I'd never have to switch. IT IS ANTI EVERYTHING.

     

    Have I tried it in-game? no. So how do I know its the perfect base? Because, honestly, I don't want to sound like an air head, but im pretty damn good at figuring out this game.

     

    HERES WHY ITS THE BEST. So obviously, no th8 is gonna use balloonion or giants-valks or something like that. It's not effective as th8. The main raids are the ones I already listed. Here is why it is anti-x.

     

    Dragon Raids: I don't want to get into too much detail, but Dragons are the best for new and mid th8's. And once, again I don't want to get into too much detail. If you know anything about dragons, you WILL ATTACK FROM THE SIDE WITH THE LAB. Now this is anti dragon because: The outside pods, making the drags go around. But even if you're a good dragon raider and know how to keep them from going around, the core has archer towers. People underestimate those. Two archer towers = one air defense. So that core has 5 air defenses that cover the core, and the second tier area. Now in a dragon raid, you normally dont lure the cc. the clan castle is placed behind the town hall so, now once the dragons are in the core, the cc slows them down, letting the air defenses so their work, OR pull the drags behind the town hall because troops are more interested in taking out cc troops and heroes than they are interested in taking out defenses. It also has an air sweeper pointing in the direction the drags are coming from, so obviously thats good too.

     

    Anti Hogs: Anyone who knows anything about hogs can instantly see this is anti hog. blah blah blah track the defenses, the hog path goes around the base, blah blah, double giant bomb, blah, spring traps. it is anti hog no questions

     

    Anti GoWiPe: No base can be PERFECTLY ant everything. if there's one thing this is weaker at than the others, it's gowipe. I'm not saying gowipe will destroy it. I'm just saying, if you were making a complete anti-gowipe base it could be better than this.BUT it is still a little anti gowipe. The following scenario will stand true for all logical attacking position (by the army camps): a good gowiper spreads their golems out. Now one golem IS going to target the cannon on the outside pods, if you're a good gowiper. That will already set off your raid. The other will do what its supposed to and start its way to the core. Since there's no jump spells at th8, you should bring at least 12 wallbreakers in a gowipe. send them in... where do they go? they blow up the outside pods, doing nothing for the golem going into the core. Your gowipe is already going downhill. One golem targeting a useless cannon and one has no way past the wall its attacking. Send in the wizards. Wizards go around the outside like the drags. unless you only use half and save the rest for later like I do. Send in pekkas. they go to the outside pods cause it's the open hole. The golem who had no wallbreaker to help him is now shot down to oblivion. there's one golem left. The pekkas finally dig a hole to the second part of the base. The giant pod. (finally meaning ive typed forever. this is all going down really fast in an actual raid). At this point this is where is becomes less anti gowipe. Now it is true that there should be one golem left with some health, but its still not going to be enough. The golem will follow the same path as the hogs and be useless while the wizards try to attack the core but get lit up by archer towers. The pekkas should be going around the outside. Easy one star. Two if you're a good gowiper but you'd have to be really good.

     

     

    For the people who don't like to read, IT IS ANTI EVERYTHING. Can't wait to use it when my second account is th8.