Plans:

UPDATED Air S. Ultimoat 1

  • Defense
  • 4.5
  • 4,240
  • 7
  • 55 months ago

UPDATED Air S. Ultimoat 1

by TH8 Triumphant
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  • Base Type:

    Defense
  • Rating:

    4.5
  • Views:

    4,240
  • Comments:

    7
  • Created:

    55 months ago
UPDATED Air S. Ultimoat 1
by TH8 Triumphant
    Posted 55 months ago

    TH8 Triumphant

    lvl 5: Goblin Ponch
    784
    here
    03/05/15

    The Air Sweeper is facing away from the TH if you read the info, but COCB doesn't let you rotate it. Thanks for the comment though!

    Posted 55 months ago

    knowlex

    lvl 3: Teslafried Chicken
    254
    here
    03/05/15

    Try to keep more seeking air mines and air bombs on the opposite side of where the air sweeper is facing, since most attackers tend to attack from the opposite side of the air sweeper. (If they are using air troops) Other than that, 5 stars!

    Posted 55 months ago

    TH8 Triumphant

    lvl 5: Goblin Ponch
    784
    here
    27/04/15
    Posted 55 months ago

    TH8 Triumphant

    lvl 5: Goblin Ponch
    784
    here
    27/04/15

    The Ultimoat 2.0 is at http://clashofclansbuilder.com/plan/767388.

    Posted 55 months ago

    TH8 Triumphant

    lvl 5: Goblin Ponch
    784
    here
    27/04/15

    Thank you! This base isn't attacked much in war because it's scary, but when it is, it's usually a 1 or 2 star. Since hogs and dragons are the most common TH8 war attacks, those attacks have been tested. Hogs usually don't make it far--the DGB is unlurable, and CC troops are unlurable. I've been looned once, they barely got 2 stars.

     

    Dragons usually go from the side or top, but putting the BK and DE storage in the middle proved to be a frustrating distraction for the opponent. Also the high-HP gold/elixir Storages hold up AD zappers, and if they bring 3 rage, they can get my TH but never a 3 star.

     

    I've only been GoWiPed once, the attacker was a max TH8. I saw a merry PEKKA-go-round, and since no jump spells at TH8, the moat held his Golems up well while Wizards took out other junk buildings. Overall, 1 star with a good army isn't hard, but the moat is very, very useful in preventing 2/3 stars on a ground army, and traps/buffer buildings/defense placement holds up air very well.

     

    This is my favorite base that I've ever made lol

    Posted 55 months ago

    jmumme43

    lvl 7: Mortar Humper
    Moderator
    2,748
    here
    26/04/15

    Awesome job with the base! Is it tested in wars?

    Posted 55 months ago

    TH8 Triumphant

    lvl 5: Goblin Ponch
    784
    here
    25/04/15

    Please read info!