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TH8 F.C. [D](2 drill) Defense Base by Wired Fuzzy

  • Defense
  • 3.9
  • 22,327
  • 69
  • 34 months ago

TH8 F.C. [D](2 drill) Defense Base by Wired Fuzzy

by Wired Fuzzy
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  • Base Type:

    Defense
  • Rating:

    3.9
  • Views:

    22,327
  • Comments:

    69
  • Created:

    34 months ago
TH8 F.C. [D](2 drill) Defense Base by Wired Fuzzy
by Wired Fuzzy
    Posted 30 months ago

    223112

    lvl 3: Teslafried Chicken
    260
    here
    29/03/15

    Wired no offence but are you seriously a manager? This base is not very good, and i dont know why you keep repeating it with moved buildings.

    Posted 30 months ago

    Manland Customs

    lvl 1: Loincloth
    2
    here
    14/03/15
    Wired, aftre using your TH7 map, I moved to this map and have got to say am suitability impressed. As I'm trying to farm atm to upgrade defenses etc I have moved the TH out of the centre and placed it in the bottom left corner. This has opened up a spot in the centre where people can now drop troops, which has some seriously devestating affects on attackers. The combination of the mortar, wizard towers, barb king, telslas, cannons and traps means most squads get wiped out instantly, I've even had a couple of attacks where over 200 troops were used with absolutely no loss of gold, elixer or dark elixer. The only thing now is, could you possibly when you do these maps, post the info in the first comment? I can't scroll down the info in the tabs above, so can't actually read much into it at all. I'm also at the stage where I am debating whether to upgrade the wizard towers or the archer towers first, what would you suggest to do first?
    Posted 31 months ago

    simon_simpa

    lvl 1: Loincloth
    4
    here
    06/02/15
    ive been laying low scince right after i wrote the post. but im gonna start with moving gold storages around so that gold is closest to bottom corner instead of upper corner (ingame map).
    if that doesnt help im gonna swich wiz, ad and storage around as you suggested.
    will keep you updated.
    again. awesome work.
    Posted 32 months ago

    Bam Bam

    lvl 1: Loincloth
    9
    here
    26/01/15
    Thanks for the suggestions Wired, I was planning on getting as many as the defenses bought and started upgrading asap, I am still working on L8 walls, and will continue to do so. I will use Midget Psychos TH9 base to start with, in the meantime I have been working on modifying this TH8 design into a TH9 design but staying with the same basic layout of walls, expanding the middle cell to hold 3 more buildings, and extending some of the outer cells to accommodate more defenses. It will be nice to have multiple layouts so I can switch between Midget Psychos, and my 'New' TH9 version of this base. I will keep you updated on how it does, or whether I stay with Psychos, and wait for your TH9 version.

    Thanks for the help.


    Bam
    Posted 32 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    24/01/15
    =LarzMN= - HOLY CRAP!!! Thank You! That change was made, literally a couple of days after I went live with the plan. How the description error could conceivably have gone unnoticed this long just flabbergasts me. I really appreciate you pointing it out, that's a horrendous error on my part, and I sincerely apologize to anyone who got messed up by that. One pixel can make a difference, you are absolutely right. Again, thanks for finding that, and bringing it to my attention, and also for the kind words on my work. Having people appreciate the work is how I get my giggles on this site, so it's always great to hear!
    I hope to hear from you more in the future, you're a good contributor.
    Wired Fuzzy
    Posted 32 months ago

    =LarzMN=

    lvl 1: Loincloth
    1
    24/01/15
    Hi, Wired Fuzzy. It looks like you might have adjusted your plan slightly and now the guidance you provided is slightly out of sync. You suggest, when building from scratch, that you start UP from the bottom by 6 and in from the RIGHT by 6. Yet, in the picture of the base, it is UP by 6 and in from the RIGHT by 5. I think we all agree you are a very precise author, so I'd like to get a clarification from you on which is precisely correct? (and yes, I believe 1 "pixel" can make a big psychological difference on an attacker) Thanks for the well thought out, and commented, base(s)!
    Posted 32 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    23/01/15
    Bam Bam - Hi! I'm not sure what to tell you, make sure you have all your walls upgraded to max for TH8 if possible, and if not, start right away, keeping the highest level ones on the inner core first, and the lowest level walls on the outer perimeter. When you first hit TH9, I think it's better to keep your TH8 layout until you have the first level of the new defenses bought, or at least maybe all but one, in this case, I would get the 2 X-Bows if possible before I switched plans. If you're using this plan, you'll just need to move a couple of Gold Mines outside the base to make room for the two X-Bows as you get them.
    During this process, you should buy your extra walls as you can, and make sure they are up to an absolute minimum of level 6 (7 would be MUCH better) before you switch to the new plan. Until you are ready for the new plan, just lay them out somewhere they will annoy the hell out of attackers, like in a row between where they spawn the most often, and the base.
    When you get your first X-Bow, I would move the bottom Collector over to the left one click, and the Barracks to the right of that to the left 3 clicks until it's up against the Collector, then move the center bottom Gold Mine straight down into the spot you just made. Put the first X-Bow where that Gold Mine was.
    When you get your second X-Bow, I would move the top Collector to the left one click, and move the top Gold Mine straight up into that spot. Put your second X-Bow where that Gold Mine was.
    Set the X-Bows to ground first until you see how you are being attacked, and switch to Air if that seems more appropriate.
    Now when you get your 4th Wizard Tower, you will be ready to upgrade your base plan to a TH9 one. Once you have the new plan, use the lowest level walls on the outer perimeter in front of somewhere you wouldn't care that much if a Wallbreaker broke through, as they will target the lowest level wall if one is near by. At that point, try and finish the walls up to level 8 as soon as possible.
    You may want to start out with a Farming base at first, to allow yourself to finish the remaining upgrades to TH8 max on walls, etc., and to get a feel for the level. I can highly recommend Midget Psycho's Dark Protector 9.0, (plan number /650848 in your address bar), as a truly outstanding Farming layout, which offers excellent resource protection for a TH9 as well. I actually looked for a little bit at the top TH9 Defense bases, and I wouldn't know what I could recommend at this point. I know there are some really good ones, but they have gotten buried deep enough that I can't find them quickly, which is a problem we are currently trying to address on the site. If I run across one of them, I'll let you know.
    I really hope that helped, and if there is anything else I missed, just let me know and I'll try and answer. thanks all your support, and I hope to hear from you again.
    Wired Fuzzy
    Posted 32 months ago

    Bam Bam

    lvl 1: Loincloth
    9
    here
    22/01/15
    Wired I am upgrading to TH9 right now, any hints about changing base for TH9.

    Thanks
    Bam Bam
    Posted 32 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    20/01/15
    simon_simpa - Actually, no, they should be attacking from the bottom right or right side. You may have better luck with the Pure Defense, as that left bottom corner is laid out differently in that one, and may be less attractive to go for. Still upgrading defenses will make a huge difference of course too. I would like to know if you have better luck, particularly on that corner with the Pure defense plan. You should be about right at 1700 trophies.
    If you want to try some changes on this plan...
    You could try switching the AD with the Gold Storage in that corner, that may make that look like a less attractive target then, although it exposes the AD slightly more. Both units are in the same compartment though, so I don't think the actual damage from an attacker who hits it will change much either way.
    OR
    You could also put the Gold Storage where I show the Wiz Tower, put the Wiz Tower where I show the AD, and then put the AD where I show the Gold Storage, if you want to make it a less attractive target yet. That does put the Gold and Elixir Storages both in that one compartment, but it's well buried, so it might not be a problem, especially if it reduces the number of attacks in that corner.
    I would very much love to know what you try, and if you find anything that helps significantly, so please let me know, OK?
    Thanks for staying in touch and letting me know what's going on, and I look forward to hearing back from you on this.
    Wired Fuzzy
    Posted 32 months ago

    simon_simpa

    lvl 1: Loincloth
    4
    here
    20/01/15
    im using the defence/ farming layout, but ive exierienced that alot of the attacks come from the corner where the gold storage is, (bottom left here, and 9 oclock ingame). is it suppose to be like that? and because of that i dont seem to get very many wins. it probably depends on that im still upgrading defences aswell.

    but im thinking of swiching to the pure defence one istead while going for trophies. im currently at around 1700 tropihes, so it's like 50% th9s attacking me.
    Posted 32 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    16/01/15
    Kaneaster - Hey! What happened to your plans? I was going to recommend one of them earlier today, and they're gone!
    Posted 32 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    07/01/15
    Kaneaster - Hey man, thanks for checking in. Obviously, the answer below was meant for you to read as well. I really do appreciate all the support!
    Wired Fuzzy
    Posted 32 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    07/01/15
    Bam Bam - Wow, glad to hear you're doing so well! And thanks for the five stars also of course. I am in a dilemma with the TH9 plan. Because my strategy on my TH8 account is the original "never attack" one I am using to prove the Pure Defense series of bases, I don't progress very fast on that one. In fact, I wouldn't be surprised if my TH7 bases didn't get to TH9 at the same time, as I at least try and find the time to revenge farm with those.
    Now, I am totally capable of designing a good TH9 base, but I can't test it yet, and in the past, I've found that the base design usually changes a LOT once I start testing it for real. I am afraid that if I put out a base I can't test, and watch replays from over and over, I will produce a product that could ruin what I consider to be a good reputation. So, although I have already been playing with some designs, I'm still a very long way from upgrading to TH9 myself yet. When I have something ready that I think might work well, I'll put out feelers, and see if a few people want to beta test, but no guarantees! Thanks guys for all the great support though, it makes me feel good you want me to keep going anyway! :-)
    Wired Fuzzy
    Posted 33 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    04/01/15
    I'm in the same boat as bam bam. Lets see a TH9 :)
    Posted 33 months ago

    Bam Bam

    lvl 1: Loincloth
    9
    here
    31/12/14
    Been using this base and the TH7 version on 2nd account, WORKS AWESOME, hardly ever get 3 stars, and thats only with TH10s and a few maxed TH9, works good in clan wars also, neither base has been 3 starred in quite a while !!

    Just One question, when is the TH9 version coming, I have maxed defenses, already, it wont be long until I go to TH9, Hope that version is ready before I am :-)

    5 Stars all day long !!
    Posted 33 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    26/12/14
    rocknfoxy - Hi! Thanks for checking in, and welcome aboard. If you have any questions or comments, please let me know . Thanks again for taking time to leave me a comment, I look forward to hearing from you again.
    Wired Fuzzy
    Posted 33 months ago

    rocknfoxy

    lvl 1: Loincloth
    3
    here
    26/12/14
    I have been looking for a new defense base, and I am going to try yours out based on the reviews I have I hopes it will work for me. I will let you know how it works out for me.
    Posted 33 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    19/12/14
    Samwise126 - Thank you for checking in! Yeah, the F.C. bases are instantly outdated... that didn't take long. The good news is, they are both good plans on their own. I will probably concentrate on straight Defense or straight Farming bases from now on. The good news is, there really is very little difference between the two if they are designed well anyway. In one the center defenses protect mostly the TH, and in the other the same center defenses protect mostly the Resources. It's just a building shuffle for the most part. I believe the Farming base in the F.C. series can stand on it's own as a Farming base no problem.
    As for which is better, the F.C. Defense base, or my original Pure Defense base... I can't honestly decide! The original base has been proven longer, but the new one seems just as strong. I have tried both, and there is very little difference in effectiveness as near as I can tell. Of course they are both very similar to each other, so that may account for a lot of it. If after trying them you think you have a clear winner, I would love to know which one and why, so let me know if you come to any conclusions.
    Sorry I wasn't of more help, but that's all the info I have to go on so far.
    Thanks again for your support, and let me know if I can help with anything else!
    Wired Fuzzy
    Posted 33 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    19/12/14
    My sincere apologies to everyone who has left me comments over the last few days. I have had some very painful medical complications, and I have been too out of it to even check my game accounts, or these plan pages. I should be having longer periods of lucidity soon now, and over the next few days I promise I WILL respond to EVERY comment, it just might take me a while. :'(
    I really appreciate everyone's understanding and support, and please continue to leave me comments, I will get caught up as quickly as my mental faculties allow!
    Thanks again, you guys have all been great!
    Wired Fuzzy
    Posted 33 months ago

    Samwise126

    lvl 1: Loincloth
    17
    here
    17/12/14
    With the recent update to Clash allowing us to save multiple base designs, would it just be better to use your 'Pure Defense' base (Which I am, and have had luck with) and the farming version of this base, or possibly just a different farm base as we no longer need to repeatedly make changes to switch between base lay outs... I guess what I'm really getting at is whether or not the 'Pure Defense' base is better for defense than this base because currently these 3 bases are what is saved in my lay outs.
    Posted 33 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    13/12/14
    EVERYONE - Sorry I have been out of commission for a few days, but I have the new updates figured in, and we're ready to go again! As always please let me know of any problems, suggestions, etc., and many thanks to everyone for all your support!
    Wired Fuzzy
    Posted 33 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    13/12/14
    AtomicBanana - Hi, thanks for the comment, and kind words of support! I appreciate it, and you're welcome. This new update handles the extra DE drill thing for you. As for the hit points on the buildings, I am watching yet to see what happens. The biggest negative is the Army Camps, and since they were most often taken out by troops that were out of range of defenses anyway, I am not sure what the actual effect is going to be. The lower hit points means the camps will go down quicker, but the defensive fire that actually hits the attackers might not change that much. As for the other building changes, I just haven't had enough time yet to really examine the consequences. I have had to rework all my TH7 and TH8 bases in kind of a hurry, so it will be a bit yet before I have time to take a longer look at that issue. Thanks again for your great comment, and please stay in touch!
    Wired Fuzzy
    Posted 33 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    13/12/14
    Kaneaster - Very cool, I'll check it out as soon as I get a chance and let you know what I think!
    Posted 33 months ago

    AtomicBanana

    lvl 1: Loincloth
    2
    12/12/14
    Wired Fuzzy, any plans to update the locations of some of the outside buildings since the hitpoints of some of them (especially army camps) changed? Also, placement on the 2nd dark elixir drill? Thanks again for doing these and definitely putting in the research and time. Most I have run with have worked great. Keep up the good work!
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    06/12/14
    After 4 wars, I have made a ton of changes to the clan war base. It is doing VERY well. Check it out and let me know :)
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    04/12/14
    extirpate - OK, fair enough. Thanks for the credit, this IS a Defense base primarily, so minimizing the number of stars higher TH attackers get is the priority. I am surprised you aren't getting attacked in that lower right area however, as I'm still getting mostly those. Can you please tell me where the attackers ARE predominately attacking you? Maybe I need to make some changes, and other people's input is very important for me to keep my plans up to snuff.
    As for DE, tell me about it! You'll find that getting your DE taken is a fact of life in TH8. EVERYONE TH9 and higher will kill to get it, and TH8 is as low as you can go and find any, so everyone farms them to death. I would greatly appreciate any input you can give me that will help me improve this plan! In the meantime, the absolute best plan on the site for protecting your DE is Midget Psycho's Dark Protector 8.0, but you'll still get the DE raided a LOT, no matter who's base you use.
    Again, any help with specifics would be greatly appreciated, I really want to try and make this plan better for everyone if at all possible.
    Thank You again for taking the time to leave me a comment, and I hope you'll stay in touch.
    Wired Fuzzy
    Posted 34 months ago

    extirpate

    lvl 1: Loincloth
    3
    04/12/14
    Well.....

    This plan pretty much sucks. Let me give some credit, I haven't gotten 100% against me. BUT.. This base sucks for protecting dark elixer. And I've been attacked maybe 15 or 20 times since I set it a week ago, and not a single person has attacked on the lower right side where most of the bombs and traps are placed..
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    30/11/14
    Thank you, your awesome Mr. Fuzzy!
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    30/11/14
    Kaneaster - Yup, changes look great, I left you a comment on your page!
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    30/11/14
    I think I made the change you recommended? Thanks for the quick response!
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    30/11/14
    Kaneaster - Cool! I left you a comment on your plan page, let me know how it went!
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    29/11/14
    Finished the most recent changes. Just started a war so I will have results soon.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    28/11/14
    Kaneaster - I look forward to seeing the changes!
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    27/11/14
    never mind. I forgot to save my changes... So frustrating.
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    27/11/14
    I just made a ton of changes after the last clan war, which has proved very beneficial. There was a problem with the testlas not kick in when I wanted them too, but I fixed that with new placement. I almost want to call the base "Guess where?" because any of the traps look like they could be anywhere. Im in a clan war now, haven't been attacked yet, but I will be back with results afterwards. I have gotten 67 defense trophies in the last 19hrs with the recent changes, but by no means have a kept my loot lol.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    26/11/14
    isaac329 - You're very welcome, and THANKS for the kind words of support, I really appreciate that! I would definitely like to do a Clan War version, and it's on my ever growing list of stuff to get done. I am trying to get my TH7 F.C. Defense bases done at the moment, along with some other stuff I have promised for this site, so it is probably not going to come too soon. I do recommend checking out Kaneaster's "not mine" base below, (that title still kills me), as it has some good Clan War mods already, and I suggested a couple of others in the actual comment to Kaneaster. I tried to paste in the thumbnail below, but they still seem to be hit or miss as far as actually showing up in the comments, and we are still trying to get that problem sorted out, so you'll have to look at it on his page. Thanks again for your continued support, and Clash On dude!
    Wired Fuzzy
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    26/11/14
    Well, I guess I found another glitch :-P
    The "not mine" Clan War base plan by Kaneaster is plan number 629458, if anyone wants to take a look at it. (Just replace the plan number showing in the url address of any plan page with 629458 to go to the page.)
    Wired Fuzzy
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    26/11/14

    This is the "not mine" Clan War plan based off of this plan!
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    26/11/14
    Kaneaster - I rated your Clan War mod plan for this base, and left you the following comment on your page...
    DUDE, I know everyone uses this abbreviation when you know they didn't really do it, but the title on this plan actually made me LOL for real! I appreciate the credit for the designing of the original though, Thank You for that. This looks pretty good, you made some logical mods for Clan Wars. Since you are setting it up for Clan Wars anyway, I would suggest selecting Clan War as base type in the Drop Down, so people know what they are looking at when they see it, (that name is actually easy to remember, for anyone trying to re-find it, which is kinda funny).
    I might suggest moving the inner Storages out to at least where the Mines are inside the base, as their high hit points are good cover, and you don't actually lose any resources in a Clan War anyway. You could even move them all the way out, and put the Barracks inside for that matter. But I think with the Storages on the outside ring, they will distract troops, giving your defenses longer to work on them. You could, for example, put the inner Storages in the outer ring where the Mines are now, put the Barracks inside where the Storages were, and put the Mines where the Barracks were, to soak up attacks from Barchers and other non-discriminating troops on the outside.
    It's really hard to settle on a permanent placement for traps, as each attack makes you rethink them. You just have to go with where they do the most good, the most often, and realize you can't put them everywhere you would like to. I like what you have here in the way of traps, but they will probably change as you use it a bit more, you are correct, just don't drive yourself nuts like I tend to. :-P
    I'm giving it 5 stars, because, hey, it's partly my work, you did some great mods, and we BOTH deserve 5 stars!
    I AM WIRED FUZZY, AND I APPROVE OF THIS PLAN!
    Posted 34 months ago

    isaac329

    lvl 1: Loincloth
    none yet
    26/11/14
    so i have been using this base for farming and defense and i might say it has been working great!!!!of course the farming base has been doing a great job protecting my resource and the defense base has been doing a great job as well i was attacked 4 times in a row and the highest they got on me was 42%.i just wanted to tell you thank for a great farming and defense base .also do you think you would make a clan war base in the near future?but thank you again for great base
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    24/11/14
    recommendations welcomed
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    24/11/14
    You can see/analyze the base, it's my current plan.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    24/11/14
    Kaneaster - Thanks for the update! It sounds interesting, is there any way you could describe to me exactly what you changed in the plan? I am having trouble picturing for sure what you've changed, but I would very much like to know! Thanks man,
    Wired Fuzzy
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    22/11/14
    With the changes I made, I am no longer getting attacked from that bottom left corner. I think those extra spaces are deterring enemies. Im mostly getting attacked from the "lone AD" now, which is what I want. Giving that top right wizard tower its own compartment has helped out a lot, the giants end up ignoring it because they go for the archer tower next to the AD. Then they end up going along the bottom compartments, hitting the spring traps and that single testla in the TH compartment, which is as far as they have been getting. My latest defense: 43 archers(lvl5), 19 giants(lvl5), BK(lvl5), 11minions(lvl3), 1 healer(lvl2), 18 goblins(lvl4), and two rage spells(lvl3)--40%.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    22/11/14
    izzyman17 - You're very welcome, you checking in with those great comments are all the thanks I ask for. I appreciate you giving some actual numbers, as that means something to others looking at my plans for the first time. You're right of course, you can't win them all in this game, and this plan is about working the odds to your favor for the long haul. I was also very happy to hear you like the Farming version. I have been getting much fewer comments on that one, so it was nice to hear that.
    Welcome aboard man! Like I always ask people to do, please stay in touch and let us know how it's going for you. I actually enjoy getting questions or suggestions from people, and I want to know if you find something that isn't working well for you. Input from people using my plans is the reason they actually slowly evolve and get better over time.
    Posted 34 months ago

    izzyman17

    lvl 1: Loincloth
    none yet
    22/11/14
    I've been using this base for a little over a week and I have to say the results have been amazing. I've gone from a low 1,000 trophy count to a high 1,200 in no time. There have been occasional losses, but there's no definite way to stop that in CoC, that have mostly been 1 stars but only a couple of 2 star losses. I've also been using the farming convert of this base and they both work wonders. Great base overall and thank you Wired Fuzzy!
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    21/11/14
    Kaneaster - Cool, let me know!
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    21/11/14
    Im going to see if having two testlas next to that wizard tower does anything. Ill get back to you when I get attacked.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    21/11/14
    Kaneaster - Hey man, thanks for answering for me when I couldn't get to it. Your comments were right on. I found your attack, WITH COMMENTS, thanks, (without the explanation, the attack alone doesn't say much). Honestly, if you had 5 defenses upgrading at once, I would be surprised if they DIDN'T 3 star you if they made any effort at all. I am taking a look at that bottom left corner though... I could swap the AD with the Wizard Tower, but then it won't cover the DE, or the Tesla and Mortar nearby, and makes that left side much more vulnerable to a "punch through" type of attack. If we put the Wizard Tower where the Gold Storage is, it's mighty close to that outside wall, which means a heard of Archers or a small group of Wizards could take it out if they were deployed a few at a time for a few waves. I could maybe try and squeeze the bottom Mortar closer to that corner, which might help a little, but if they broke in with a Golem like that, they would still probably get into at least that first compartment though, no matter if the Mortar was there or not. It WOULD help a little with the Archers though. If we switched that bottom Mortar with the AD to the left of it, we would get a bit more Mortar range outside the base in that corner, but we would lose some overlap in the bottom right. If we switch the Mortar with the Gold Storage to the left, we get a lot better coverage in the left corner, but we also lose a lot over on the right where a good many attacks come from, AND it would leave that Mortar exposed to Archers and Wizards before they even crossed a wall.
    I'm not sure if the cure would be better than the problem or not, it depends on what kind of attacks we're getting the most I suppose... let me know what you think!
    Thanks so much for the support and help, I really appreciate it.
    Wired Fuzzy
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    21/11/14
    Clown.20 - Sorry you didn't like the plan, wish it would have went better for you. I would have liked to have been able to help you. I don't think 3 losses in a row prove much, but hopefully you will find a base that never gets 3 losses in a row. Barcher attacks have become a real pain in the ass, it's really hard to protect from a one star from them unless you put well over 60% of your buildings inside. If you do that, any high level attacker just punches in with heavy troops and takes everything inside, since the buildings can't all be separated as well with the amount of walls you have to work with.
    Again, sorry it didn't work for you, thanks for trying it out, and I hope you find something that works well for you.
    Wired Fuzzy
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    21/11/14
    I can get 50 percent on any base with 200 archers. just saying...
    Posted 34 months ago

    Clown.20

    lvl 1: Loincloth
    none yet
    here
    19/11/14
    Ok this base officially fails...3 attacks, 3 losses....changing now
    Posted 34 months ago

    Clown.20

    lvl 1: Loincloth
    none yet
    here
    19/11/14
    I have had two attacks now one scored 51% and the other 64%. first attack was the 123 lvl 5 barbs and 92 lvl 5 arch with 1 lvl 5 heal spell. the second attack was 113 lvl 6 barbs, 97 lvl 6 arch, lvl 5 AQ, lvl 7 BK, and 1 lvl 5 heal spell. all def upgraded max except teslas and walls.
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    19/11/14
    this base is all about baiting for traps.
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    19/11/14
    well mine just held its own against 5 hogs, and 10 lvl 3 dragons in clan wars. only took one star. what lvl troops did they have, and what lvl splash damage do you have?
    Posted 34 months ago

    Clown.20

    lvl 1: Loincloth
    none yet
    here
    19/11/14
    Not sure about the Defense on this, just started using it and first attack was 123 Barbs, 92 Arch, and 1 heal and they were able to 1 star me for 50% and take the gold storage in front left corner between Arch Tower and Cannon and next to Air Def.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    18/11/14
    Kaneaster - I honestly am not sure! I think they are both pretty darn tough. This one has not been tested as long though, so it's possible there are weak spots that haven't shown up yet, but again, I think it'd pretty tough. I wish I had more time, I'd love to whip you up a CW base, I'm just too many projects behind! I guess if I was forced to make a choice, I would go with the Pure Defense base, just because it's more proven, but it's almost a coin toss. Either way you go, let me know how it went, as I need as much input on the CW stu as I can, since I am not cpleaseCWamrently in a position where I can do it myself.
    GOOD LUCK DUDE!
    Wired Fuzzy
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    18/11/14
    I have a clan war tomorrow, which do you think will hold up better, this base or the pure defense?
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    17/11/14
    KadraXD - Thanks for leaving me a comment. I believe you checked in once before, it's good to know you're still out there! These two bases are both derived from my Pure Defense bases, and should do well for you. Do you ever use a Farming base to try and get shields for saving up resources? If you do, then this might be a good bet. As for straight defense, I am not completely sure which of the two, this one, or my Pure Defense, is the best. It will be interesting to see how they compare, so if you decide to use this one, please check back in and let us know how it's going for you.
    Thanks again for taking the time to show your support, and Clash On!
    Wired Fuzzy
    Posted 34 months ago

    KadraXD

    lvl 1: Loincloth
    15
    here
    16/11/14
    i'm on the fence.. thinking i will try this and hope it boosts my trophies-i'm one who doesn't attack so i love these pure def trophy bases
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    14/11/14
    NumanTheHuman Yes sir, if long winded makes a great base, then I am truly the king. :-o
    Seriously though, thank you for giving it a try. I think you'll be pleased with the results over the long haul.
    If you get a chance, please do me a favor and give the Farming version a rating for me. Everyone has been checking in in the Defense one, but not rating the Farm version. Thanks again for giving it a try, please come back and let me know how it's working for you, or if it's got any problems you may have noticed, as that kind of feedback is what helps me make good bases!
    Wired Fuzzy
    Posted 34 months ago

    NumanTheHuman

    lvl 1: Loincloth
    13
    14/11/14
    I'm convinced this must be a great setup because of the huge essay explanation. I've been looking forever for a base that actually puts strength in front of symmetry... I don't care how it looks, I just want it to hold up. Hope this is the one. Currently trying out the farming version.
    Posted 34 months ago

    NumanTheHuman

    lvl 1: Loincloth
    13
    14/11/14
    I'm convinced this must be a great setup because of the huge essay explanation. I've been looking forever for a base that actually puts strength in front of symmetry... I don't care how it looks, I just want it to hold up. Hope this is the one. Currently trying out the farming version.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    14/11/14
    Kaneaster - YEAH! Now that's what I like to hear. Thanks for checking in so quickly with a positive report, I really appreciate it. That's a good solid attack to have to defend against, so the fact that none of the Storages were destroyed is great. I would like to thank you for the great rating as well, you've been a great supporter all around. Thanks man.
    Wired Fuzzy
    Posted 34 months ago

    Kaneaster

    lvl 2: Hog "Rider"
    182
    here
    14/11/14
    successfully defended against 17 lvl 5 balloons, 50 barbs and 50 archers, 1 healer(?), 2 heal spells and a rage. didn't destroy a single storage.
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    13/11/14
    Ohshapitznathan - Hey man, coming from you, 5 stars means a lot since I know you know what you're doing on a Defense base. I noticed you didn't rate the Farming layout, which is fine, but if you did take a look at it, I would like to know if you think the TH being placed opposite of where I normally try to encourage attacks makes sense to you. My thought is that if they are NOT just Town Hall sniping, the attacks will probably still come much as they always have. I beefed up the traps and defenses a bit behind the TH to stop progress past it's destruction, so I think that corner should be OK.
    Anyway, thanks again for your terrific support, and admitted ego boost. :-D You Rock dude.
    Wired Fuzzy
    Posted 34 months ago

    Ohshapitznathan

    lvl 2: Hog "Rider"
    127
    here
    13/11/14
    Love the concept, and the fact that it's farm convertible made me jump the rating to 5 stars! keep up the great work! Love your bases. Definitely will try them out once I'm a TH8!
    Posted 34 months ago

    Wired Fuzzy

    lvl 6: Giant Sideburns
    1,827
    here
    13/11/14
    Hey everyone - This is the first in a new series of bases I am doing that are Farm Convertible Defense bases. They are derived from my successful Pure Defense series, and are still essentially defense bases at heart, but with a few small changes they become a working Farming base. I will be doing the TH7 set of bases next.
    Please leave me a comment, and a great rating if you like them... just the comment if you don't. ;-)
    THANKS AGAIN TO EVERYONE FOR YOUR INCREDIBLE SUPPORT, I TRULY APPRECIATE IT!
    Wired Fuzzy