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Gondolin - TH7 Farming Layout

by Blobertson
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Tip: If you find a UI button in the way you can always drag the outer border of the grid to move your base's position. To close this menu, simply click it
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Yeah, this base is awesome. Tell others about it

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  • Base Type:

    Farming
  • Rating:

    3
  • Views:

    9,213
  • Comments:

    8
  • Attacked:

    3
  • Created:

    25 months ago
Gondolin - TH7 Farming Layout
by Blobertson
  • Posted 23 months ago

    Blobertson

    89
    here
    11/06/13
    lvl 2: Hog "Rider"
    Storages are now even further segmented, at the expense of symmetry and the protection of one of the two Air Defenses. Resource protection is increased dramatically, and it's still extremely difficult to destroy both Air Defenses. Giant Healer attacks coming in from the side with the exposed AD should be crippled by the seeking air mine.
  • Posted 24 months ago

    Blobertson

    89
    here
    12/05/13
    lvl 2: Hog "Rider"
    Yes, the base prioritizes gold over elixir and DE.
  • Posted 24 months ago

    pinser98

    88
    09/05/13
    lvl 2: Hog "Rider"
    3 storages in one compartment. ;)
  • Posted 25 months ago

    Blobertson

    89
    here
    26/04/13
    lvl 2: Hog "Rider"
    Thanks for the feedback, I'm really glad it's working well for you! In what trophy range do you stay?
  • Posted 25 months ago

    budrabbit

    2
    26/04/13
    lvl 1: Loincloth
    I'm sticking with this layout for the rest of TH7 build-out. The only times an attack has managed to level the layout was with the use of 3 dragons while I was upgrading both my air defenses. 90% of the time an attack will expend more resources than they manage to take. Upgrades definitely impact performance, as would be expected. Might utilize this in TH8 and upgrade outside of walls.
  • Posted 25 months ago

    Blobertson

    89
    here
    18/04/13
    lvl 2: Hog "Rider"
    I took out the second Dark Barracks, not sure why the builder includes it as a TH7 structure.
  • Posted 25 months ago

    Blobertson

    89
    here
    18/04/13
    lvl 2: Hog "Rider"
    I don't have any Dark Barracks at all, haha. The perimeter buildings can be moved around as you like depending on how many buildings you have and where it's most important to push the spawn zone out.
  • Posted 25 months ago

    budrabbit

    2
    17/04/13
    lvl 1: Loincloth
    A well thought out design rendered completely useless by an unavailable second Dark Barracks @ TH7. Looks extremely promising. Will post results.