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:Guust-Flater: Farming Base

by :Guust-Flater:
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Yeah, this base is awesome. Tell others about it

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  • Base Type:

    Farming
  • Rating:

    3.8
  • Views:

    194,249
  • Comments:

    76
  • Attacked:

    17
  • Created:

    20 months ago
:Guust-Flater: Farming Base
by :Guust-Flater:
  • Posted 2 months ago

    Cavenderman

    6
    20/04/15
    lvl 1: Loincloth

    Update 4 mortars please...

  • Posted 3 months ago

    MrMojoRisin

    120
    here
    17/03/15
    lvl 2: Hog "Rider"
    Due to popular demand, I am bumping my updated/modified version of this base. Have used for 4 months now and it is rock solid. Good luck and please rate/comment.

  • Posted 3 months ago

    MrMojoRisin

    120
    here
    16/03/15
    lvl 2: Hog "Rider"
    This is an awesome base plan to work from. See my modification about 11 posts down. I have also created a TH10 version that I have not tested yet but feel free to check out and comment:

  • Posted 3 months ago

    F.I.S.H

    37
    here
    06/03/15
    lvl 1: Loincloth
    Solid! Check mine:
  • Posted 5 months ago

    tony_tone

    16
    here
    12/01/15
    lvl 1: Loincloth
    Two walls between each storage area from the inside out, check it out:

  • Posted 5 months ago

    daanvh15

    65
    here
    11/01/15
    lvl 2: Hog "Rider"
    nvm im sorry didn t really work
  • Posted 5 months ago

    daanvh15

    65
    here
    11/01/15
    lvl 2: Hog "Rider"
  • Posted 5 months ago

    daanvh15

    65
    here
    11/01/15
    lvl 2: Hog "Rider"
  • Posted 5 months ago

    daanvh15

    65
    here
    11/01/15
    lvl 2: Hog "Rider"
    how can i show my base plan???
  • Posted 5 months ago

    daanvh15

    65
    here
    11/01/15
    lvl 2: Hog "Rider"
    this is my farming base works verry good for me:
  • Posted 5 months ago

    RazaL

    1
    here
    11/01/15
    lvl 1: Loincloth
    muito bom so precisa atulizar os morteiros
  • Posted 7 months ago

    -![Arly]!-

    36
    here
    02/11/14
    lvl 1: Loincloth

    Check my design, is for farming purposes
    it works pretty well for me.
    if you can give me feedback please.
    Huesky
  • Posted 8 months ago

    caglar

    83
    here
    01/11/14
    lvl 2: Hog "Rider"
    very nice.. check my tt
  • Posted 8 months ago

    MrMojoRisin

    120
    here
    29/10/14
    lvl 2: Hog "Rider"
    Modified this bad boy and added the fourth mortar. Please visit and leave a comment/recommendation. Thanks.

  • Posted 8 months ago

    -![Arly]!-

    36
    here
    26/10/14
    lvl 1: Loincloth

    Take a look at my design, is new, with 4 mortars farming
    please give me feddback to make it better
    Huesky
  • Posted 8 months ago

    Twistedself

    38
    here
    25/10/14
    lvl 1: Loincloth
    Boss
  • Posted 8 months ago

    Kurarensu

    30
    23/10/14
    lvl 1: Loincloth
    kindly check my base
  • Posted 9 months ago

    oblivianz

    none yet
    here
    24/09/14
    lvl 1: Loincloth
    Do you have your xbows set to ground or air?
  • Posted 9 months ago

    osmo

    132
    here
    16/09/14
    lvl 2: Hog "Rider"
    Nice storage coverage. Please look at mine also.

  • Posted 10 months ago

    Azel

    11
    27/08/14
    lvl 1: Loincloth
  • Posted 10 months ago

    DiegoPlaysCoc

    none yet
    23/08/14
    lvl 1: Loincloth
    I love this base! I have been using it for about a month and it protects my storages very well!
  • Posted 11 months ago

    Pilami

    3
    21/07/14
    lvl 1: Loincloth
    Hi, looks like a good base. I don't know if you're visiting this page since its a quite old base, but I wonder why the walls near all air defenses aren't pushed back 2 tiles so rangers wouldn't be able to hit them without breaking the walls first? Also the big bombs at upper right and lower left seem to be a little misplaced in case of Hog attacks..
  • Posted 11 months ago

    Axilleas T.

    10
    here
    20/07/14
    lvl 1: Loincloth
    Hey check out my base please! [TH9 100% Farming]
  • Posted 13 months ago

    gmonkeyg

    8
    here
    02/06/14
    lvl 1: Loincloth
    Love this base. Something like my 10th time using it. Especially once tesslas are maxed I love that they're in the middle.
  • Posted 13 months ago

    Josh hmm

    1
    01/06/14
    lvl 1: Loincloth
    I got owned bad by hogs with this base 100%. Seems to worth pretty well otherwise.
  • Posted 14 months ago

    :Guust-Flater:

    166
    here
    17/04/14
    lvl 2: Hog "Rider"
    This base I made about 5 months ago......so it isn't strange you've seen it somewhere else😜
  • Posted 14 months ago

    |Baz|

    272
    here
    16/04/14
    lvl 3: Teslafried Chicken
    this base isnt your deisgn ive seen it somewhere else, dont copy others designs bro
  • Posted 14 months ago

    AngryHenk

    12
    here
    16/04/14
    lvl 1: Loincloth
    I'm using this base for a couple of weeks now. Since I recently upgraded to TH9 I'm upgrading 3-4 defensive buildings at once with no real problems. This includes 1 xbow and a mortar. I move them outside my walls, just to keep the giants busy.
    Never got 3-starred and most storages that were destroyed were 5. For the rest of the 3 or 4 'good' attacks they took only 2 or 3 storages. For the rest they all go for TH.
    I'm using both xbows on ground only.
    Awesome farming, I'm definitely will use this until TH10.
    5/5 Stars.
  • Posted 15 months ago

    phayze

    35
    here
    15/03/14
    lvl 1: Loincloth
  • Posted 16 months ago

    Navid R

    53
    here
    04/03/14
    lvl 2: Hog "Rider"
  • Posted 16 months ago

    Cherry Boy

    none yet
    here
    04/03/14
    lvl 1: Loincloth
    This layout is working great for me! Spend a good majority of my time with a shield!!!
  • Posted 16 months ago

    not available

    55
    here
    17/02/14
    lvl 2: Hog "Rider"
    very nice base layout, i have short listed this for my new base plan
  • Posted 16 months ago

    not available

    14
    here
    10/02/14
    lvl 1: Loincloth
  • Posted 16 months ago

    not available

    35
    here
    08/02/14
    lvl 1: Loincloth
  • Posted 17 months ago

    not available

    161
    here
    31/01/14
    lvl 2: Hog "Rider"
    This base works well. I used it for a bit. Could use a few modifications on spring trap locations but it's a great well rounded design.
    Recruiting: Level 75
  • Posted 17 months ago

    not available

    161
    here
    31/01/14
    lvl 2: Hog "Rider"
    This base works well. I used it for a bit. Could use a few modifications on spring trap locations but it's a great well rounded design.
    Recruiting: Level 75
  • Posted 17 months ago

    not available

    161
    here
    31/01/14
    lvl 2: Hog "Rider"
    This base works well. I used it for a bit. Could use a few modifications on spring trap locations but it's a great well rounded design.

    Recruiting: Level 75
  • Posted 17 months ago

    not available

    none yet
    here
    31/01/14
    lvl 1: Loincloth
    This base is heaps good been using it for about 3 weeks. i give it a 5 star :)
  • Posted 17 months ago

    not available

    55
    here
    30/01/14
    lvl 2: Hog "Rider"
    I do like this layout but i am wondering a few things such as what your response to Goddesspan would be and also what CC troops work best for this type of setup and as im sure its been tested are all the traps set in place so that is where they are most likely to be tripped? If you could answer that i would appreciate it greatly thank you.
  • Posted 17 months ago

    not available

    34
    here
    13/01/14
    lvl 1: Loincloth
    Really Creative base, Good Job man :)
  • Posted 18 months ago

    :Guust-Flater:

    166
    here
    02/01/14
    lvl 2: Hog "Rider"
    Hoi Martijn, erg lastige vraag.... Een setup bedenk je al spelend met je TH level, en naar aanleiding van de attacks ga je andere dingen bedenken. Een dorp bedenk je dus naar je eigen ervaring. Aangezien ik nu TH 10 speel, is het erg lastig mijn ideeen in een TH 9 te verplaatsen... check anders mijn TH10 plan welke ik nu gebruik. Deze kan je wellicht aanpassen voor je TH9, uiteraard zonder infernos en derde xbow.

  • Posted 18 months ago

    daniel.KYF

    1
    here
    01/01/14
    lvl 1: Loincloth
    I'm on my early th9 . This base is perfect for me right now. 5 stars
  • Posted 18 months ago

    Martijn_vp

    1
    here
    01/01/14
    lvl 1: Loincloth
    Hoi,

    Ik sprak je toenstraks even op clash of clans : Martijn.
    Is het mogelijk of je een stad voor mij kan bedenken ?
    Mijn verbinding viel weg waardoor ons gesprek weg was.

    Gr.,
    Clan Dora
  • Posted 18 months ago

    Goddesspan

    27
    16/12/13
    lvl 1: Loincloth
    NO offense, Guust-flater. But after using this base for around 1 week, I think this base doesn't work well ... once the raider can break into the center compartment, it's easy to grab the rest of the gold storages. although each compartment defense is relatively very strong, the unsegmented center allows the invading troops to roam around freely and attack the rest of the compartments easily. In one of my replays, the raider used only 1 heal spell to maintain his giant's health. Once got to the center, he spammed 1 rage spell and lo and behold, the x-bows and mortars were all demolished in a matter of a second. This base also protects poorly against hog riders...
  • Posted 18 months ago

    Sonicsplat19

    none yet
    here
    09/12/13
    lvl 1: Loincloth
    Awesome base
  • Posted 19 months ago

    :Guust-Flater:

    166
    here
    28/11/13
    lvl 2: Hog "Rider"
    Hi TravisDX1912, nice to hear my base inspired you! I like your version of it, but I've got a few comments. First, the advantage of funneling is of course the traps which do a lot of damage, but for the night I think funneling isn't great. The first attacker will be beaten, but the second person who attacks you will deal with the traps already activated, so this person is lucky.
    Second, I would exchange the teslas and the superbombs, because the bombs can kill a lot of wizards or archers at once. In this way your tesla wil be active for a longer time.
    But I'm curious how the Guust-Funneler works, let me know! Good luck a hear from you later, I hope.
  • Posted 19 months ago

    TravisDX1912

    16
    27/11/13
    lvl 1: Loincloth
    Hello :Guust-Flater:
    I was very inspired by your base and tweaked it a good bit to incorporate funneling.
    That is why I used your name as part of the Bases name: "Guust-funneler"
    I would love to hear your thoughts on it and to possibly discuss our designs.
  • Posted 19 months ago

    Blueplagueg34

    1
    here
    26/11/13
    lvl 1: Loincloth
    Great plan! All the attacker usually gets is 1 of each storage 5/5 bud
  • Posted 19 months ago

    Rajah

    116
    here
    22/11/13
    lvl 2: Hog "Rider"
    Definitely looks like it would cause a lot of attackers grief! Can't wait to give this one a try when i get TH 9
  • Posted 19 months ago

    Omarlol

    1
    14/11/13
    lvl 1: Loincloth
    Made an account just to comment on this. It's working great, I'm really loving the split storages and center of defenses. I always did farming bases with the storages in the core and the defenses in the outside and level 6 Giants always just destroyed me. 5 stars.
  • Posted 19 months ago

    scumbag

    none yet
    13/11/13
    lvl 1: Loincloth
    gave you 2 stars so you'd feel a bit better :)
  • Posted 19 months ago

    JustinCoCs

    28
    13/11/13
    lvl 1: Loincloth
    Well, besides that one preference I have, the base is amazing!
  • Posted 19 months ago

    :Guust-Flater:

    166
    here
    11/11/13
    lvl 2: Hog "Rider"
    @prince, indeed you are right! That's what I did in my defense version. Thanks!
  • Posted 19 months ago

    Prince

    1
    11/11/13
    lvl 1: Loincloth
    Great plan. I think the problem with air defence can be solved when you swap the air defence and elixir storage in each sector :)thanks anyway for your plan.
  • Posted 19 months ago

    :Guust-Flater:

    166
    here
    10/11/13
    lvl 2: Hog "Rider"
    Thanks silkmaster for your comment! Nice to hear the base works great! Also check the defense version, though i like this one more, the other still works as well. The only thing I changed is the air def more inside, and gold or elixer tanks in place where the air def was. Have fun!
  • Posted 19 months ago

    Silkmaster45

    4
    here
    10/11/13
    lvl 1: Loincloth
    Also, for the A11 comment...they are fine.

    For Justin's comment...having the storages protected, but not all central is key for a good farming layout. Anyone can mass drags or giant-healer through one side of almost any base and hit the core. Very rarely can anyone break through a good base and get storages that are spread throughout the entire base. They are difficult to hit from one side and almost impossible to hit from all sides.
  • Posted 19 months ago

    Silkmaster45

    4
    here
    10/11/13
    lvl 1: Loincloth
    This is one of the best TH9 layouts I've seen or used. I was using Pingfao's TH9 base, but I was getting demolished by even TH8s. Since I moved to this layout a few days ago, the best attack on me was only in the low 30%'s since they used mass archers and just sniped everything outside the walls plus the right de drill. The few attacks where people tried to break through the bottom left or top left to get the de storage just annihilated their troops. This layout has been great for me. Thanks.
  • Posted 19 months ago

    :Guust-Flater:

    166
    here
    09/11/13
    lvl 2: Hog "Rider"
    @ Smuglett: how many times do you think it's necessary to rate again???
  • Posted 20 months ago

    :Guust-Flater:

    166
    here
    02/11/13
    lvl 2: Hog "Rider"
    @A11ynC: you're right the air def is more at the outside, but it takes a lot of troops to finish 2 air defenses or more. Thereby give the teslas, xbows, wizardtowers and of course the archertowers backup support to the airdefense. I don't wurry about that
  • Posted 20 months ago

    A11ynC

    138
    here
    01/11/13
    lvl 2: Hog "Rider"
    air defences are shitly protected
  • Posted 20 months ago

    :Guust-Flater:

    166
    here
    01/11/13
    lvl 2: Hog "Rider"
    Thanks Ja123!
  • Posted 20 months ago

    Ja123

    88
    here
    01/11/13
    lvl 2: Hog "Rider"
    Like it can't find any faults justin hasn't mentioned. Check out
  • Posted 20 months ago

    :Guust-Flater:

    166
    here
    01/11/13
    lvl 2: Hog "Rider"
    Thanks for your comment Justin! In most setups the teslas are more at the outside, making them much more vulnerable. Now they do a lot more damage. Keeping the heroes and clan castle inside protect your funds much better.
  • Posted 20 months ago

    JustinCoCs

    28
    31/10/13
    lvl 1: Loincloth
    Nice base, but when I farm I think the storages are more important than the king and queen. Also, I don't think having the teslas in the center is a good idea, it's better to have a more compact 9x9 core.