Guides:

Attack Strategies. (Farming) Big gold profits, small elixir profits

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  • Jun 05, 2013 (52 months ago)
So you are wondering what is the best way to attack a base? Well first things first, you need to decide whether you are attacking for trophies or for loot, in most cases its both but this needs to be taken into consideration. If you are attacking for loot (Farming) then you will need to drop your trophies depending on your town hall. This is just a rough idea of how many trophies you should have for each town hall level. This is not the case if you are attacking for trophies.

Level 6 and under. 900-1100
Level 7. 1050-1200
Level 8. 1150-1350
Level 9. 1300-1500
Level 10 1600 +

This is important as you need to find bases with a similar town hall level as you, maximum 1 level above yours unless its a really high amount of loot and a really badly designed base with low level defences. The advantage of attacking a high level town hall is you will get a loot bonus, I will go through them now. These are the loot bonus/penalties as far as I know.

4 levels or less than your town hall level: 10%
3 levels less than your town hall level: 25%
2 levels less than your town hall level: 50%
1 level less than your town hall level: 90%
Same level town hall: 100%
1 level above your town hall level: 110%
2 levels above your town hall level: 150%
3 or more levels above your town hall level 200%

Ok now we need to think about different troop combinations and tactics. I will use a 200 troop capacity in this guide as its a very common amount to have, this is available at town hall level 7. Also to deal with the clan castle troops, I recommend that when they are all out use 1 lightning spell on them. If its a PEKKA or dragon, lure it outside the base and kill it by surrounding it with archers. Make sure you are attacking bases with a minimum of 150,000 of each loot, it usually takes a minute to find one but it's worth it

Dragons/Archers/Barbarians/wall breakers 130,000 elixir cost:

Now I know you might be thinking Dragons cost around 30,000 elixir (depends on the level) and this is not ideal, especially if your farming but trust me, this tactic has worked for me through town hall 7 and 8. Firstly you will have to train 4 dragons, 50 barbs and 60 archers (1 dragon, 15 archers, 13/12 barbs 1/2 wall breakers in each barrack). Now firstly you will have to find a base with the air defence/s near the outside of the base. This is very common, especially with players at this trophy count. Use the full 30 seconds before the battle to check for any air defences as you don't want to miss. Deal with the clan castle troops first (see above). Now focus on taking out any air defences, use barbs, archers and wall breakers to do so, this should be easy as long as the air defences were near the outside of the base. This shouldn't use all the barbs and archers. Now take out any archer towers with either left over archers, barbs and wall breakers or if you don't have any left just release the dragons near them so they destroy them. Only release 3 dragons and make sure the are all attacking from the same side. Now sit back and watch the rest of the battle, if needed release the final dragon but I rarely need to do so. Big gold profits can be made with this tactic and small elixir profits.


Giants/wall breakers/healers/archers: 100,000 elixir cost

Many people under estimate healers and never use them, but trust me they are really good.
This tactic requires 20 giants, 11 wall breakers, 2 healers, 50 archers. Now firstly you want to find a base with air defences near the outside of the base again, take all of them out but one with the archers and 1 giant for distraction. Now when all the air defences are gone, release all the giants near the last air defence. When all the giants are deployed immediately deploy 3/4 wall breakers. Now the wall breakers should make an easy path for the giants so they can take down the air defence, as soon as this happens release both the healers. Now they will heal the giants and it will be VERY hard for the giants to die. Next you should release the wall breakers just to help the giants destroy any walls and speed things up a bit. If you have any remaining archers, use them up to help speed things up as well, the defences won't target them as they will be shooting the giants. Big gold profits and medium elixir profits can be made with this tactic.

More attack strategies on the way and please go easy on me, this is my first guide. Any tips or tweaks to the tactics would be appreciated in the comments. Thank you for reading and I hoped this helped

Adam
    Posted 21 months ago

    *Meinsl

    lvl 1: Loincloth
    22
    08/12/15

    Posted 42 months ago

    epikness

    lvl 2: Hog "Rider"
    61
    here
    10/04/14
    GUIDE WRITER U CANT GET ALL OF YOUR OPPONENTS MONEY IF THEY ARE SAME TH AS U
    Posted 42 months ago

    epikness

    lvl 2: Hog "Rider"
    61
    here
    10/04/14
    lol nilva its a good idea
    Posted 43 months ago

    nivla555

    lvl 1: Loincloth
    15
    here
    05/03/14
    Lol im th7 and im farming at crystal 3
    Posted 44 months ago

    not available

    lvl 4: Noobsauce Bob
    661
    here
    10/02/14
    My attack is all archers its cheap and on average i get about 175,000 of each per raid... and thats the profit not what i got.
    Posted 44 months ago

    not available

    lvl 1: Loincloth
    none yet
    04/02/14
    I have a lvl7 townhall and im farming between 1250-1350 trophy range :P
    Posted 44 months ago

    not available

    lvl 1: Loincloth
    1
    28/01/14
    Nice guide. Very thorough and proffessional. Keep it up bro! I prefer using Giants to tank. Then loot the poor sucker. The gobs also are very fast and deal epic damage in large hordes.
    Posted 44 months ago

    not available

    lvl 3: Teslafried Chicken
    398
    here
    20/01/14
    Just to point out that the new loot system will affect trophy ranges in which its best to find loot.
    Posted 45 months ago

    Juan Carlos

    lvl 1: Loincloth
    25
    here
    19/12/13
    Im actually at TH10 and I dont find gold! Im at 1600 trophies as you said but i dont find anything!
    Posted 47 months ago

    thewesleyfanclub

    lvl 1: Loincloth
    25
    here
    05/11/13
    My attack uses 2 healers, 12 giants, 12 wizards, 4 wall breakers, 20 barbs, and 36 archers
    Posted 47 months ago

    No retreating

    lvl 1: Loincloth
    17
    here
    02/11/13
    town hall 8 farming, 6 giants 8 wall breakers 40 archers 40 gobs rest barbs u can even get rid of giants takes the loot in the right bases you attack
    Posted 49 months ago

    bad person

    lvl 1: Loincloth
    none yet
    12/09/13
    amazing im gonna ry that out
    Posted 49 months ago

    >Zach

    lvl 2: Hog "Rider"
    163
    here
    05/09/13
    190 space
    Posted 49 months ago

    >Zach

    lvl 2: Hog "Rider"
    163
    here
    05/09/13
    My Attack Consists Of 3 Dragons, 6 balloons, 10 Giants, 20 Barbs,and 20 Archers, and 5 Wallbreakers
    Posted 49 months ago

    the_man_p

    lvl 3: Teslafried Chicken
    216
    28/08/13
    The problem with these tactics is that they take a very long time. Try using BAM, Barbarian Archer Minion.
    I can raid every 13 minutes as opposed to your 45 minutes. Sure, your armies have a lot more firepower, but in reality in silver 1 to gold 3 you don't need dragons and giant-healers. I usually raid 100k gold every time, mostly using the barbs and archers, with the minions being used for cleanup. At TH7 and TH8, this is far and away the best strategy for raiding.
    Posted 49 months ago

    Kobe_

    lvl 2: Hog "Rider"
    51
    19/08/13
    i usually attack with 31 archers, 10 wizards, 2 dragons, 13 giants and a healer. I win almost every attack and the wizards do great deals of damage
    Posted 50 months ago

    gentlux

    lvl 1: Loincloth
    21
    06/08/13
    using 16 giants, 1 Healer, 46 archers, 40 barbs, 12 goblins and 6 wall breakers (total of 205). Cost around 90k elex and works very good for farming (most of the time I don't need to use the hole army) and trophy hunting (incl. heal, rage
    Posted 50 months ago

    Callan

    lvl 2: Hog "Rider"
    153
    here
    02/08/13
    for getting a lot of the loot, i use about 80 goblins, 10 archers and about 6 giants and 2 wall breakers. first i just use the giants to distract the defence, then i use wallbreaker and send in a few more giants, then comes hoards of goblins, about 20 at a time then watch your loot go upppp!!!!!!!!!1
    Posted 50 months ago

    Eddie1182

    lvl 1: Loincloth
    3
    here
    27/07/13
    (max 180 capacity) i use 20 giants, 2 healers, 8 wall breakers then have 36 archers or half of achers and half barbs.
    Effective if the walls are 4 and under and if air defence is brought down quickly.
    Posted 50 months ago

    Soldierboy1812

    lvl 1: Loincloth
    6
    20/07/13
    i use 2 dragons, 38 archers, 18 giants, 4 wall breakers, 1 healer, barb king, and 2 lightning spells!! my camps have 180 troop capacity
    Posted 51 months ago

    Edible Toxic

    lvl 2: Hog "Rider"
    103
    here
    09/07/13
    When I attack I usally use (with my 180 troop capacity) 20 giants, 10 wallbreakers, one healer, 23 archers, 2 lightning spells, and 23 goblins. I use the giants to take out one air defense and the lightning spells to take out the other (I'm townhall 7so 2 air defenses) I then put in the healer and naivigate a path through the walls with wbs's, and when giants take out everything I put in the rest.
    Posted 51 months ago

    burhehehss

    lvl 1: Loincloth
    3
    08/07/13
    i use 14giants 1healer 2healing spells 4wb the rest archers. i always target the air defenses. air defenses are always packed with a lot or towers around the so i deploy the giants together with healing spells followed by the archers. when the air defenses are gone i deploy the healer. looting is only good if their base is completely wiped out
    Posted 51 months ago

    burhehehss

    lvl 1: Loincloth
    3
    08/07/13
    i use 14giants 1healer 2healing spells 4wb the rest archers. i always target the air defenses. air defenses are always packed with a lot or towers around the so i deploy the giants together with healing spells followed by the archers. when the air defenses are gone i deploy the healer. looting is only good if their base is completely wiped out
    Posted 51 months ago

    ross is da boss

    lvl 4: Noobsauce Bob
    642
    08/07/13
    costs about 50k elixir and works effectively to get usually over 150k at least: 60 barbs 75 archers 53 gobs and 6 wall breakers
    Posted 51 months ago

    Ierek

    lvl 5: Goblin Ponch
    888
    07/07/13
    I use 120 archers, 40 barbs, 6-8 giants, 5-8 WB and the rest minions or goblins. This cost 80K elixir and makes for I great inexpensive attack ESP when you come across those big abandoned bases with 400 k of each in the pumps n mines. Dragons are only necessary when revenging a very strong base
    Posted 51 months ago

    eval

    lvl 1: Loincloth
    1
    03/07/13
    2 healers, 13 giants, 8 bombers, with archers, barbs, goblins. That's enough to keep me rolling. The 2nd healer can make a huge difference when a second air d has to be taken out while they're in range. Usually have at least one of the two healers left until the base is pretty much gone.
    Posted 51 months ago

    Kelevra

    lvl 2: Hog "Rider"
    51
    26/06/13
    For the second build you could make due with 1 healer. Less giants also, the giants are a good distraction to draw mortar fire while smaller units swarm other parts of a village. Besides if you end up only having giants alive in the end they wont do very well taking out the last of the non-defense structures. You can also save about 50k elixir each time using 1 less healer and less giants.
    Posted 51 months ago

    Linus Bradley

    lvl 1: Loincloth
    1
    23/06/13
    Revision needed
    Posted 52 months ago

    Adam 20

    lvl 3: Teslafried Chicken
    398
    here
    15/06/13
    Chief boy, if you go all out on pekkas and dragons you will run out of elixir to train them with.
    Posted 52 months ago

    King fishy

    lvl 1: Loincloth
    17
    15/06/13
    I need a good way to get people to join my clan
    Posted 52 months ago

    Adam 20

    lvl 3: Teslafried Chicken
    398
    here
    15/06/13
    I find that minions tanked by 2 dragons is also a great tactic.
    Posted 52 months ago

    Adam 20

    lvl 3: Teslafried Chicken
    398
    here
    15/06/13
    The reason these tactics are so expensive elixir wise is that I find tier 1 troops get demolished by wizards and mortars at higher levels.
    Posted 52 months ago

    cheif boy

    lvl 1: Loincloth
    6
    15/06/13
    if you really do care that little about elixir, you may as well always go all out with pekkas and dragons. i also found that a good strategy for bases is a dragon or 2, and the rest minions. Make sure the dragons soak up the splash damage, and you've won.
    Posted 52 months ago

    G0d

    lvl 1: Loincloth
    29
    14/06/13
    Flammy's raiding guide on the Clash of Clans wiki and his videos on Youtube are good resources to look at.
    Posted 52 months ago

    G0d

    lvl 1: Loincloth
    29
    14/06/13
    You need giants for covering fire or else the mortars and wizard towers will smash your troops.
    Posted 52 months ago

    Digezz

    lvl 3: Teslafried Chicken
    239
    here
    13/06/13
    if u want elixir you're gonna wanna use mostly tier 1 troops (archers/barbs/goblins) and some WBs.
    Posted 52 months ago

    ragagast brown

    lvl 2: Hog "Rider"
    55
    here
    11/06/13
    maybe how to make elixer profits????